Wednesday, July 11, 2012

Final Piece Schedule Edit Information

  1. Will use a different character for set up that does not require more work than time permits - Possibly Tetsu (Amanda's character) because he is already set up to work with both Motion capture, and UDK
  2. Will Clean up and make a polished version of the storyboard..
  3. ENV will still be the same- I have been planning to use flowers/trees that I made for Penned to make this, and a very simple ledge.  
  4. Character animations will be very basic used for blocking purposes only.
So here is a better explanation and "simplified" schedule of deliverables.
  1. Obtain Motion Capture Data- July 13
  2. Completed Storyboard (Polished) July 18
  3. Edited Motion Capture Camera and Basic Character animations- July 22
  4. Camera Tested in Maya and UDK - July 22
  5. Polished Maya Scene - Rendered AO Pass - July 30
  6. Polished Matinee UDK Scene- July 30

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