- Will use a different character for set up that does not require more work than time permits - Possibly Tetsu (Amanda's character) because he is already set up to work with both Motion capture, and UDK
- Will Clean up and make a polished version of the storyboard..
- ENV will still be the same- I have been planning to use flowers/trees that I made for Penned to make this, and a very simple ledge.
- Character animations will be very basic used for blocking purposes only.
So here is a better explanation and "simplified" schedule of deliverables.
- Obtain Motion Capture Data- July 13
- Completed Storyboard (Polished) July 18
- Edited Motion Capture Camera and Basic Character animations- July 22
- Camera Tested in Maya and UDK - July 22
- Polished Maya Scene - Rendered AO Pass - July 30
- Polished Matinee UDK Scene- July 30
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