Wednesday, July 11, 2012

Final Piece Schedule Edit Information

  1. Will use a different character for set up that does not require more work than time permits - Possibly Tetsu (Amanda's character) because he is already set up to work with both Motion capture, and UDK
  2. Will Clean up and make a polished version of the storyboard..
  3. ENV will still be the same- I have been planning to use flowers/trees that I made for Penned to make this, and a very simple ledge.  
  4. Character animations will be very basic used for blocking purposes only.
So here is a better explanation and "simplified" schedule of deliverables.
  1. Obtain Motion Capture Data- July 13
  2. Completed Storyboard (Polished) July 18
  3. Edited Motion Capture Camera and Basic Character animations- July 22
  4. Camera Tested in Maya and UDK - July 22
  5. Polished Maya Scene - Rendered AO Pass - July 30
  6. Polished Matinee UDK Scene- July 30

Monday, July 9, 2012

Final Piece Schedule

Done Prior
   Base Mesh for character that will be used
   Story Boards

My final Piece connects to the thesis!

July 10 - 11:  PENNED WORK, Making Technical Drawings for Website

  • Set up outline for thesis, write anything that I already have planned up.

July 12:  PENNED
  • Basic Environment Set up
  • Start Setup of a UDK scene 
  • Quick Test of theory to transfer cameras back and fourth between Matinee and Maya

July 13:  (NO PENNED)

  • Gather Motion Capture Data

July 14-15: (Not going to be near a computer probably)
July 16: PENNED

  • Work to get motion capture information into maya to drive a camera
  • Cleanup work on camera

July 17-18: PENNED WORK
July 19-21:

  • Animate Cameras
  • Move Camera into UDK to set up a test for the Thesis Specifically

July 22: Finalize/Turn in Thesis
July 23: PENNED WORK

July 24-27: Final cleanup work for cameras and any required animation blocking. Start render work.
July 28-29: Final Rendering, Final UDK Pass

July 31: Turn in

Finished work: