Tuesday, July 31, 2012
Tuesday, July 17, 2012
Wednesday, July 11, 2012
Final Piece Schedule Edit Information
- Will use a different character for set up that does not require more work than time permits - Possibly Tetsu (Amanda's character) because he is already set up to work with both Motion capture, and UDK
- Will Clean up and make a polished version of the storyboard..
- ENV will still be the same- I have been planning to use flowers/trees that I made for Penned to make this, and a very simple ledge.
- Character animations will be very basic used for blocking purposes only.
So here is a better explanation and "simplified" schedule of deliverables.
- Obtain Motion Capture Data- July 13
- Completed Storyboard (Polished) July 18
- Edited Motion Capture Camera and Basic Character animations- July 22
- Camera Tested in Maya and UDK - July 22
- Polished Maya Scene - Rendered AO Pass - July 30
- Polished Matinee UDK Scene- July 30
Monday, July 9, 2012
Final Piece Schedule
Done Prior
Base Mesh for character that will be used
Story Boards
My final Piece connects to the thesis!
July 10 - 11: PENNED WORK, Making Technical Drawings for Website
July 12: PENNED
July 13: (NO PENNED)
July 14-15: (Not going to be near a computer probably)
July 16: PENNED
July 17-18: PENNED WORK
July 19-21:
July 22: Finalize/Turn in Thesis
July 23: PENNED WORK
July 24-27: Final cleanup work for cameras and any required animation blocking. Start render work.
July 28-29: Final Rendering, Final UDK Pass
July 31: Turn in
Finished work:

Base Mesh for character that will be used
Story Boards
My final Piece connects to the thesis!
July 10 - 11: PENNED WORK, Making Technical Drawings for Website
- Set up outline for thesis, write anything that I already have planned up.
July 12: PENNED
- Basic Environment Set up
- Start Setup of a UDK scene
- Quick Test of theory to transfer cameras back and fourth between Matinee and Maya
July 13: (NO PENNED)
- Gather Motion Capture Data
July 14-15: (Not going to be near a computer probably)
July 16: PENNED
- Work to get motion capture information into maya to drive a camera
- Cleanup work on camera
July 17-18: PENNED WORK
July 19-21:
- Animate Cameras
- Move Camera into UDK to set up a test for the Thesis Specifically
July 22: Finalize/Turn in Thesis
July 23: PENNED WORK
July 24-27: Final cleanup work for cameras and any required animation blocking. Start render work.
July 28-29: Final Rendering, Final UDK Pass
July 31: Turn in
Finished work:


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